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Nintendo Channel Data Breakdown
Number of Players Reporting Data:
Dead Space Extraction was released on September 29, 2009. It had 7,884 players reporting data on the Wii's Nintendo Channel for it's debut this week.
"Total" Game-Play Hours Reported:
Dead Space Extraction had 50,117 Total Hours reported for it's debut.
GameRankings.com Review Score Average:
Dead Space Extraction is sitting with an average review score of 83.69%, off 58 reviews. The game seemed to have been well received considering it wasn't like the original Dead Space with free movement, and was on-rails instead.
Amazon.com Sales Rank:
Dead Space Extraction's Amazon.com sale rank was #746 and the current selling price is $27.99.
The game did release in September with a MSRP of $49.99, but has since dropped down to a MSRP of $29.99.
If you're interested in Dead Space Extraction, you can find it available from Amazon.com and other vendors on Amazon.com, just by clicking on the picture/link of the game:
Thoughts:
Dead Space Extraction took a while to debut, but it finally has numbers providing some data and I find it interesting.
The game-play hours "Per-Person" are averaged at only 6 Hrs. 22 Min. for Dead Space Extraction. The big thing the "Per-Person" numbers show is that Wii owners that played the game, seemingly only played it once. This seems to go along with reviews that I read for the game, in which most said the game has little replay value and was only 5-8 hours in length.
I thought it was interesting Dead Space Extraction debuted today, because I actually rented the game this morning before I even checked the Nintendo Channel for the data. After/if I finish, I may write-up my impressions of the game.
Questions:
Did you play Dead Space Extraction
? If so, what did you think about the game? Did you only play it once, and then set it aside, or do you find yourself going back to play the game more? I wonder if the short length of play and/or that the game was an "on-rails" shooter are the reasons why the game sold poorly, or perhaps it was a lack of marketing?
Notes: The Nintendo Channel data was captured after the Nintendo Channel updated on Monday, January 25, 2010. Numbers of players reporting data are rounded down to the nearest whole number.
I play ALL my games only once. I keep the ones I like in my collection and sell or rent the others. Even mario galaxy was a one time play through, after getting 120 stars. Luigi's bad control was not my cup of tea. Often I will try to play it twice and realise that its not worth it. Probably the only wii game I have played through twice was No more heros 1 because it is more fun when you have all the money and upgrades carried over into bitter mode.
ReplyDeleteAnd also Conduit got much better when I unlocked 1 hit kills and infinite ammo (that is the only way to play that game).
A game has to have enough side quests to keep you in the world WHILE you are playing through it the first time. After that its a been there done that kinda thing.
@owen:
ReplyDelete"Even mario galaxy was a one time play through, after getting 120 stars."
I didn't even get all 120 stars, I got enough for the final boss battle, completed it, and haven't played the game since that day.
"And also Conduit got much better when I unlocked 1 hit kills and infinite ammo (that is the only way to play that game)."
I unlocked all the "codes" in The Conduit as well, but I never actually used any of them.
I completed the single-player campaign four complete times, and many of the levels several times more unlocking all the "achievements/trophies" in the game.
Thanks for the comment!